NUKE合成与建模工作流程高级教程

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NUKE合成与建模工作流程高级教程 NUK218 3D Modeling and Animation for NUKE Compositors 百度云下载

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教程中文名称:NUKE合成与建模工作流程高级教程
教程英文名称:FXPHD NUK218 3D Modeling and Animation for NUKE Compositors
教程出品机构:FXPHD
教程时长:7小时43分
教程格式:MP4 附工程源文件
教程使用软件:NukeX 6.3v8
教程语言:英语

FXPHD NUK218 3D Modeling and Animation for NUKE Compositors
This course will teach you exactly what you need to know to effectively use 3D geometry and modeling techniques in your compositing workflow, without having to learn all the intricacies of a software package like Maya. In other words, you’ll learn only the good bits. We’ll cover everything from UV unwrapping to the basic subdivision surface modeling and image based lighting techniques.
Over the last few years VFX compositing has been on a collision course with 3D lighting and rendering. The lines between the traditional roles of compositor and 3D TD have blurred dramatically. Now with developments like RenderMan rendering inside of Nuke and the Foundry’s acquisition of Katana, compositors can no longer afford to ignore 3D as part of their toolset.
Damian Allen is well known in the visual effects industry as a leading technique and technology consultant. He has authored several books on the subject of visual effects and lectures and trains studios around the world on compositing theory. In addition to consulting, Allen works as a visual effects supervisor and compositor on major Hollywood films and broadcast projects.
Professor: Damian Allen


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  • 本文由 发表于 2016年9月27日16:16:41
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