Modo纹理技术基础入门教程

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所属分类:Modo
摘要

Modo纹理技术基础入门教程 Digital-Tutors Getting Started with Texturing in MODO 360云下载

照片处理教程

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教程中文名称:Modo纹理技术基础入门教程
教程英文名称:Digital-Tutors Getting Started with Texturing in MODO
教程出品机构:Digital-Tutors
教程时长:1小时39分
教程格式:MP4 附工程源文件
教程使用软件:MODO 701
教程作者:Justin Marshall
教程语言:英语

Digital-Tutors Getting Started with Texturing in MODO
MODO is a great all-around 3D application, offering tools over a wide range of disciplines. One of those disciplines is texture painting and MODO has a robust set of texture tools to enable us to finish the look of our models right inside the application, making for a smooth, efficient, and flexible workflow.

In this MODO tutorial we’ll use a simple creature model from the sculpting course to learn the basics of painting textures in MODO. We’ll talk about setting up materials and working with basic channels. We’ll learn to create new textures and use MODO’s painting tools to create a custom look. We’ll learn to use detail from photographs with Image Ink and learn to blend multiple texture layers together in the Shader Tree to get the effect we want. We’ll also learn to add procedural layers for different effects and learn to bake all of our different texture maps down into single efficient images.
Throughout the tutorial we’ll cover some of the most common painting tools, brush tips and nozzle settings that will allow us to detail our creature very quickly. In the end, you’ll have the knowledge you need to begin painting your own models in MODO.


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