FXPHD HOU214 Lighting & Rendering Destruction FX in Houdini & Nuke
Autodesk Maya, Side FX Houdini and The Foundry Nuke will be used in this course to complete photoreal lighting for the visual effects destruction scene which was started in the HOU213 course. You will have access to highly detailed assets which have been made by fxphd which will allow you to render out lighting passes for a detailed Nuke composite. This course will cover some finishing touches to the FX work as well as an in depth look at the lighting process for feature film VFX.
For any 3D artist wanting to learn how to complete photoreal lighting for large scale CGI scenes, this will be an excellent course to undertake. This course will allow you to light other photoreal vfx scenes using the same techniques and procedures used to integrate CGI vehicles and assets into background film footage.
The course is taught by Liam Whitehouse who has been in the 3D and visual effects industry since 2003, graduating from Griffith University with a degree in Industrial Design. Liam has been recently teaching VFX at Griffith University Film School, and Nuke at Queensland College of Art in Brisbane Queensland.