《Blender三维游戏环境制作视频教程》百度网盘下载

摘要

《Blender三维游戏环境制作视频教程》百度网盘下载

照片处理教程
VIP会员优惠
虚拟宝贝,购买后概不接受退款,请悉知!
1.00 R币
  • 订单有效期 1 天

102436x3igjmgwkymkikj6
教程中文名称:Blender三维游戏环境制作视频教程
教程英文名称:Udemy Creating 3D environments in Blender
教程出品机构:Udemy
教程时长:28小时
教程格式:MP4
教程使用软件:Blender
教程作者:Rob Tuytel
教程语言:英语

Udemy Creating 3D environments in Blender
This course helps you creating wonderful environment scenes, organizing your workflow, and find the right inspiration.
A very unique Blender 3D course about the creation of environments, taught by environment artist Rob Tuytel. Through out each of the many lessons you are introduced to the powerful and free Blender 3D program. After becoming familiar with the Blender user interface, students will learn how to create a landscape design from scratch. Additional videos in this series teach students how to apply materials, lights and even advanced node systems to their models. Finally, this series will show students how to make an organization plan and create a very advanced environment scene including buildings and characters.
You will learn:
We start with installing Blender and making some simple objects. We get in touch with the Blender interface and I will show the most used buttons in this course.
We continue with making a fence and add a simple wood texture. You will get in touch with the UV image editor and learn how to apply textures on your model. Then I will explain the material editor and show how nodes work. You will learn how to make a simple shader combination to add moss on the fence. I will also show some other shaders like transparency and translucency.
After these lessons we start with the building process, first making a simple building, but after making some progress we will start creating more advanced buildings, including ornaments.
After completing the buildings, we start with the nature part and I will explain how to make grass, flowers, weed, rocks and trees. We will use ‘The Grove 3D’ to generate trees. After the nature part we will make a landscape scene and add all the objects including a sand path with water puddles.
After the nature chapter we will focus on atmosphere and lighting, using the point and sun lamp to make a light setup. We will also use an environment map to light the scene. In the end we will use some atmosphere fog to create mist in the scene.
Then it’s time to create the final scene, we start from scratch and use a scene map as a reference and make a rough setup. From that point we build the scene and face all the challenges that comes with environment modeling. In the end we do a final review and finalize the scene.


Tips:本素材仅供参考与学习,不得以任何方式用于商业用途!
资源下载链接由会员自发搜集于网络,本站不存储任何资源,版权归原作者所有!
本站非常重视知识产权,如有侵犯任何第三方权益,请及时联系我们将及时予与删除。

  • 支付宝赞助
  • 扫一扫支付宝赞助
  • weinxin
  • 微信赞助
  • 扫一扫微信赞助
  • weinxin
avatar
  • 本文由 发表于 2016年10月12日17:34:33
  • 除非特殊声明,本站文章均为原创,转载请务必保留本文链接
转手绘教程

您必须才能发表评论!

评论:1   其中:访客  1   博主  0
    • avatar qweewq 0

      ghdjxjxhdjdhdhdh午去的电