Maya毛发的技术视频教程_百度网盘

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Maya毛发的技术视频教程_百度网盘下载

照片处理教程

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Hair and fur are
vital details for realistic 3D models, and their texture can vary wildly—whether soft, prickly, tousled, matted, frizzy, spiky, or straight. This course, with animator Aaron F. Ross, shows you how to create, render, and customize all different types of fur in Maya. Fur starts in Maya with the Fur node, where you attach a fur description and define essential properties. Then you’ll learn to map fur to your models with texture and style it with the Paint Fur Attributes tool. Plus, discover how to control shading and shadowing, render out your model in Maya or mental ray, and animate dynamic hair with the nHair system. In the end, you’ll have textures you can use to create luxuriant heads of hair, fur of many stripes, and even other materials like grass.
Topics include:
Loading the Fur plugin
Understanding the Fur node structure
Optimizing viewport performance
Rendering in Maya and mental ray
Adding shadow and shading
Setting fur density and scale
Adding curl, scraggle, and clumping
Styling with the Paint Fur Attributes tool
Introduction 2m 54s
1. Creating Fur 7m 11s
2. Designing Fur 27m 44s
3. Rendering Fur 13m 50s
4. Fur nDynamics 20m 24s
Conclusion 22s


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