CGSociety 3D Character Design by Sze Jones
It is said capturing the beauty and soul of a digital character is the most difficult task as it requires an abundance of artistic and technical knowledge. Often, information is scattered and it can be overwhelming to develop a work flow without having all the technical puzzles put together. This course will solve that fro you as Sze Jones shares her many years of professional production experience. In this sixteen-week workshop, Sze will help you work through common obstacles, teach you to problem solve to avoid technical setbacks, and answer all your questions on the creation of your perfect model.
You will be creating your own base mesh, painting texture from scratch, styling hair and making your vision come to life. Participants will learn disciplined, focused methods to create a production-ready model using ZBrush, Mudbox and 3D studio Max.
In this intense workshop, Sze Jones will demonstrate her workflow and provide valuable insights as well as offre professional critiques, topology notes and paint-overs based on over 10 years of industry experience.
You will learn methods and procedures required to complete a character from design to the production ready model.
This workshop is aimed at the intermediate to advanced user. Students should have a good understanding of how to use ZBrush, have a good understanding of 3D Studio Max modeling as well as good Photoshop skills.