Helloluxx learn X Particles 3 from Tim Clapham
In this comprehensive X-Particles 3 tutorial, Tim Clapham takes you through the process of building several mini projects, allowing you to learn XP3 using practical examples.
X-Particles 3 is an incredible plug-in, currently the most powerful particle system available for Cinema 4D. Covering many of the key features, including the xpSystem, Dynamics, Groups, Emitters, Generators, Caching, Modifiers, Questions and Actions, this training will teach you in-depth techniques of X-Particles 3, so you can master this feature rich toolset.
Creating a Fireworks Simulation
In this introductory tutorial we start with a single particle rocket firing into the sky, we then expand upon this adding a trail to the rocket. We use questions to control effects, specifically the xpSpawn Modifier which we use to add more particles and create a burst as the rocket reaches it’s apex. Adding the xpMaterial allows us to render the result, completing the basic firework setup.
The tutorial continues by introducing the concept of working with particle groups so we can isolate specific effects to groups of particles and we expand further on the X-Particles questions and actions concept. By the end of the tutorial we will have created several types of fireworks and explored a variety of X-Particle principles, giving you a solid foundation to continue developing your own setups.
Duration: Just over 7 hours total running time.
Minimum Requirements: X-Particles 3 / Cinema 4D R13 and above / Some tutorials require the MoGraph module.